Exodus 0.5.6 Feature Update!


Hey everyone! 


The new update features a few additions to the Singleplayer experience!

You'll now be dropped in a prologue mission instead of going straight into a Singleplayer Exodus match. As promised, the Campaign is going to be a lot less linear and will be a lot more like a RPG style/Open world Campaign so don't get too used to the style of the Prologue! The purpose of the Prologue is to help you get acquainted with a few of the missions you'll come across.

Cinematic intros are a long way away, but I promise to get those loading screens removed as soon as possible!

This update also has a sneaky implementation of the space system. The implementation is extremely basic and will mostly be seen in the Campaign for the rest of Exodus' lifetime. The module wasn't going to be seen until Day Zero came out, but I wanted to reward you all for being patient with me!


While there won't be any major updates to the space system, I will fix any bugs that might come up and I'll be adding more weapons/modules for you all to customize!


I also fixed some more issues with the Main Menu and has a few fixes for some of the game modes.

Remember to keep up on the trello for the most recent features/issues!

https://trello.com/b/YHgxOmWf/n0d3exodus

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